Feature: The Fable of Monstro Orbis
Work
'THE FABLE OF MONSTRO ORBIS', an original feature project written by director SÜNDERMANN. What you’re seeing here is a teaser, designed to establish tone, world, and characters, rather than reveal story.
For producers, distributors, talent managers, and financing partners interested to join in early conversations: I’ll be entering formal discussions with partners over the next five months. DMs are open.
TARGET TIMELINE (2026)
Jan – Apr
Partner & Management & distributor conversations
May – Sept
Financing, packaging, casting roles, crew setup
October
Production (6 months)
PRODUCTION APPROACH
The film will deploy next-generation production technology at scale. Over 90% of the visual environments will be developed using advanced AI-assisted pipelines, supporting world-building, scope, and efficiency.
All principal characters are performances by real actors, captured and translated into the world (comparable to Avatar workflow). Human performance remains the foundation.
This is not experimentation for its own sake. It is cinema-first storytelling, executed with new tools—properly.
THE FABLE OF MONSTRO ORBIS is setting a benchmark for how next-generation filmmaking should be done—at scale, with intention, and with respect for the craft.
If you’d like to join and view the story outline, script & budget access, or early conversation, feel free to reach out to me directly. We are in phase one as of today, and all production routes are still open for discussion.
contact: maarten@maartensundermann.com