Feature: The Fable of Monstro Orbis
Work
THE FABLE OF MONSTRO ORBIS, an original IP project written by director SÜNDERMANN. What you’re seeing here is a teaser. For producers, managers, distributors and financing partners interested to join in early conversations: I’ll be entering formal discussions with partners over the next five months. DMs are open.
TARGET TIMELINE (2026)
Jan –May
Partner & Management & distributor conversations
May – Sept
Financing, packaging, casting roles, crew setup
October
Production (6 months)
PRODUCTION APPROACH
The film will deploy next-generation production technology at scale. Over 90% of the visual environments will be developed using advanced AI-assisted pipelines, supporting world-building, scope, and efficiency.
Principal characters are performances by SAG actors, captured and translated into the world (comparable to Avatar workflow). Human performance remains the foundation.
This is not experimentation for its own sake. It is cinema-first storytelling, executed with new tools—properly.
THE FABLE OF MONSTRO ORBIS is setting a benchmark for how next-generation filmmaking should be done with intention, and with respect for the craft. If you like to see the outline and budget, reach out to: maarten@maartensundermann.com